Robotics Lab

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Science Area
Robotics.png
Mech Bay and Robotics Lab
General
Obvious exits: Research Division south, Starboard Primary Hallway north-west, maintenance west
Purpose: To manufacture stompy mechs for various purposes
Access level:
Noteworthy contents: Two Exosuit Fabricators, an R&D Console, a Circuit Imprinter, an operation table and surgical tools
Clearance: Captain, Research Director, Roboticists
Description
"The mech factory."
Mapping notes
Security level: Medium
Style: Garage/Laboratory
Balance Requirements: No major balance requirements
Other: --

For the Guide to Robotics, click here.

This is where the Roboticist will spend most of his time. Two Exosuit Fabricators, an R&D Console, and a Circuit Imprinter allows anyone with the access to make anything mechanized. This area also comes equipped with an operation table to carry out borging operations, whether or not the patients asked for it. Requires Robotics access.

The assembly line is a favourite target for Revolutions due to the abundance of flashes laying around.

For more information, see the Roboticist or Guide to robotics pages.


Mech Bay

This area is where Mechs and Cyborgs go when they need to recharge and get repairs. A blast door nearby allows the mechs to go in and out without the need for Robotics access.


Jobstemp.png Locations on /tg/station
General:

Recreational:

Medical:

Supply:

Science:

Engineering:

Security:

Command:

Upkeep:

Outside: